AI is fundamentally shifting the way we think about digital products and the core deliverables that we're bringing to the table as designers.So I asked Geoffrey Litt (https://x.com/geoffreylitt) (Design Engineer at Notion) to share his vision for the future of malleable software and AI system design.Hereâs some highlights:- The keys to effective system design- Geoffreyâs workflow for âworking like a surgeonâ- Why too many products become ânightmare bicyclesâ- The principles of malleable software vs. disposable software- Why version control is the most important AI interaction problem- Inside Geoffreyâs malleable software experiments at Ink & Switch- + a lot more-[Ink & Switch is the research lab (https://www.inkandswitch.com/)- Changing Minds by Seymour Papert (https://worrydream.com/refs/Papert_1980_-_Mindstorms,_1st_ed.pdf)- Geoffreyâs nightmare bicycle article (https://www.geoffreylitt.com/2025/03/03/the-nightmare-bicycle)- Don Normanâs Living with Complexity (https://www.amazon.com/Living-Complexity-Press-Donald-Norman/dp/0262014866)- Spell Burst by Tyler Angert (https://spellburstllm.github.io/)- A Pattern Language by Christopher Alexander (https://www.amazon.com/Pattern-Language-Buildings-Construction-Environmental/dp/0195019199)- Patchwork - Geoffreyâs collaboration environment at Ink & Switch (https://www.inkandswitch.com/patchwork/notebook/)âïž You can use the code DIVECLUB to get 20% off your first month of Lovable Pro 1!
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Ryan Scott - The skills that get designers promoted
Craft gets you hired.But business impact gets you promoted.So this weekâs episode with [Ryan Scott](https://www.linkedin.com/in/ryanscottcreative/) is a deep dive into how designers can think strategically about their career.He shares a ton of lessons from his [PM Masterclass for designers](https://join.dive.club/ryan-scott-pm-masterclass-affiliate):- What it looks like to grow your product muscles- The right (and wrong) ways to get buy-in for your ideas- Strategies for making data a part of your design practice- Ways to spot new strategic opportunities for your company- How to position your work to be compelling to a business leader- What Ryan learned making big ideas happen at Airbnb and Doordash- + a lot moreâïž Get $100 off Ryanâs course when you us the code DIVECLUB- Andy Buddâs talk in Berlin (https://www.youtube.com/watch?v=8eYH6Z3LmhU)- Builder.io (http://builder.io/) mentioned as AI tool for engineers- booking.com (http://booking.com/) vs Airbnb competitive positioning example
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Designing the first ever tabletop game console
Board (https://board.fun/) has taken over social social media (and for good reason).Itâs one of the most obvious yet innovative products Iâve ever seen.So as soon as Kevin Twohy (https://x.com/kevintwohy) shared a preview with me I knew we had to do an interview to get the behind-the-scenes (spoiler: I did buy it lol).So this episode is a deep dive into his design process for the first ever tabletop game console:- What he learned about prototyping hardware products- How they figured out the âbrand movesâ for Board- How Kevin makes the most of AI tools- + a lot moreKevin referenced Mike and Chara Smithâs episode talking about âbrand movesâ multiple times - https://www.youtube.com/watch?v=Jhxx6yK2J08&t=392s
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How AI is Changing Design Workflows
AI is reshaping how we design and build software, creating huge opportunities for designers who experiment, adapt, and help define what the practice looks like next. This session is your opportunity to learn directly from some of the best in the industry.
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Drew Wilson - How designers become builders and the future of tooling
Imagine a world where handoff no longer exists and designers are moving fluidly in codeâŠ[Drew Wilson](https://x.com/drewwilson) is one of the people pulling that future into the present so this weekâs episode is a deep dive into his vision for the new design tool [Opacity](https://opacity.app/).Some highlights:- How team structures are changing- How to stand out when everyone is a builder- What designâs âGithub momentâ will look like- The fracturing of the market for design talent- How Drew is approaching this startup differently- Where the new technical threshold is for designers- + a lot moreDrew is also building his new IDE called Loop - https://loupe.build/
Where designers never stop learning đȘDive Club is an interview series hosted by Ridd that is designed to unlock knowledge from today's most prolific designers. We go deep into craft, storytelling, tools, design engineering, startups, and much more.You can find all of the episodes, key takeaways, and bonus resources here đ Dive.club