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The Tabletop Takeaway: A Board Game Design Podcast

Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel
The Tabletop Takeaway: A Board Game Design Podcast
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  • 105. No Thanks!
    Should currency be hidden? Why is liquidity so powerful? Trevor, Ananda, and Charlie pass the buck in No Thanks!
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    13:53
  • 104. Trick Taking Games
    How do you make a game fun when players lose most of the hands they play? Should cards have effects when played? Trevor, Ananda, and Charlie talk about trick takers.
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    27:12
  • 103. Fishing
    Should players be encouraged to exploit catch-up mechanics? What are the benefits of stacking decks? Ananda, Charlie, and Trevor trawl the depths in Fishing.
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    17:48
  • 102. Cat in the Box
    Why is bidding popular in trick-taking games? What is a suit, really? Charlie, Trevor, and Ananda collapse superpositions in Cat in the Box.
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    14:08
  • 101. Hearts
    How do you make each suit feel different? Why shoot the moon? Trevor, Ananda, and Charlie avoid the queen in Hearts.
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    16:20

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Om The Tabletop Takeaway: A Board Game Design Podcast

Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!
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